Isaac WorldsIsaac Worlds

Prompt to Simulated World. Train Robots at Scale.

Generate physics-accurate 3D environments from text.
Native to NVIDIA Isaac Sim.

isaac-worlds generate
Prompt

"Warehouse, metal shelves, concrete floor, overhead lighting, scattered cardboard boxes"

Parse semantics
Layout generation
Asset placement
PhysX properties
USD composition
!XYZ
OpenUSD|PhysX 5
847
Objects
32
Materials
128
Joints
512
PhysX
NVIDIA Ecosystem
Isaac Sim
Isaac Lab
Omniverse
OpenUSD
PhysX
ROS 2

Weeks to Minutes

Manual Pipeline
3D Scene
weeks
Physics
weeks
Assets
weeks
Validation
weeks
Weeks
Isaac Worlds
3D Scene
minutes
Physics
minutes
Assets
minutes
Validation
seconds
Minutes
Orders of magnitude
faster
Fraction of
the cost
Unlimited
variants

Three Steps

Describe

Natural language prompt

01
prompt.txt
1scene: warehouse_interior
2floor: concrete, worn
3objects: [shelves, boxes]
4lighting: overhead, variable
5physics: rigid_body

Generate

Physics-accurate 3D world

02
Scene Builder
Building
XYZ
OpenUSD
PhysX|Rigid Body

Train

RL, IL, or synthetic data

03
Training Monitor
Epoch 847
0EpisodesR
94.2%
Success
847.3
Avg Return
12K fps
Sim Speed

Built for Robot Training

Fast
generation

Prompt-to-World

0
conversion steps

Isaac Sim Native

PhysX
GPU-accelerated

Physics-Accurate

Infinite
unique variants

Domain Randomization

1:1
compatibility

OpenUSD Pipeline

OSMO
orchestration

Cloud Scale

The NVIDIA Stack

Isaac Worlds
Prompt-to-World Engine
Isaac Lab
Robot Learning
Isaac Sim / Omniverse
Simulation & Rendering
PhysX / OpenUSD / Cosmos
Physics, Assets, World Models
NVIDIA GPU / DGX / OVX / OSMO
Compute Infrastructure

Training Scenarios

Terrain: Varied
IMU Active

Locomotion

RLWhole-Body Control
6-DOF Arm
Contact: PhysX

Manipulation

Imitation LearningPhysX
Lidar + RGBD
cuVSLAM

Navigation

Visual SLAMPath Planning

Start Building Worlds